Cerge 9.0

Cerge started out his life as a sorcerer and then he became a wizard and a bard (arcane sphere). His three first lives he was a non iconic, but since iconics were released, all of Cerge’s lives have been iconic. Before his current life as a ranger, he was a favored soul, a cleric, a paladin (divine sphere) and a druid. Now the time has come for Cerge to try artificer. Since I want to stick to iconics, Cerge’s arti life will be split with rogue.

This is my first time doing this kind of build, and even though I did ask Hamster for a lot of advice, I do want to try a few minor differences to see what I prefer. This is only the first draft, and I’ll most likely make changes along the way. For this draft I chose to put points in diplomacy, intimidate and bluff, on epic reincarnation I might do things differently.

Here is the first draft:

Character Plan by DDO Character Planner Version 4.36.102
DDO Character Planner Home Page

Cerge 
Level 30 True Neutral Shadar-Kai Male
(5 Rogue \ 15 Artificer \ 10 Epic) 
Hit Points: 445
Spell Points: 1305 
BAB: 14\14\19\24
Fortitude: 16
Reflex: 19
Will: 12

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(36 Point)       (Level 1)             (Level 30)
Strength              8                    15
Dexterity            16                    23
Constitution         16                    23
Intelligence         18                    30
Wisdom                8                    15
Charisma             10                    17


Tomes Used
+7 Tome of Strength used at level 1 
+7 Tome of Dexterity used at level 1 
+7 Tome of Constitution used at level 1 
+7 Tome of Intelligence used at level 1 
+7 Tome of Wisdom used at level 1 
+7 Tome of Charisma used at level 1

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 30)
Balance               4                    36
Bluff                 4                    36
Concentration         2                    37
Diplomacy             4                    36
Disable Device        4                    44
Haggle                0                    14
Heal                  0                    13
Hide                  0                    17
Intimidate            4                    36
Jump                  4                    17
Listen                3                    16
Move Silently         0                    17
Open Lock             4                    40
Perform               n/a                  n/a
Repair                0                    21
Search                4                    44
Spellcraft            0                    21
Spot                  4                    36
Swim                  0                    13
Tumble                1                    18
Use Magic Device      4                    37

Level 1 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+4)
Skill: Concentration (+2)
Skill: Diplomacy (+4)
Skill: Disable Device (+4)
Skill: Intimidate (+4)
Skill: Jump (+4)
Skill: Listen (+3)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+1)
Skill: Use Magic Device (+4)
Feat: (Selected) Dodge
Feat: (Past Life) Epic Past Life - Divine Sphere: Power Over Life and Death
Feat: (Past Life) Epic Past Life - Divine Sphere: Power Over Life and Death
Feat: (Past Life) Epic Past Life - Divine Sphere: Power Over Life and Death
Feat: (Past Life) Epic Past Life - Martial Sphere: Doublestrike
Feat: (Past Life) Epic Past Life - Martial Sphere: Doublestrike
Feat: (Past Life) Epic Past Life - Martial Sphere: Doublestrike
Feat: (Past Life) Epic Past Life - Primal Sphere: Double Shot
Feat: (Past Life) Epic Past Life - Primal Sphere: Double Shot
Feat: (Past Life) Epic Past Life - Primal Sphere: Double Shot
Feat: (Past Life) Epic Past Life - Primal Sphere: Colors of the Queen
Feat: (Past Life) Epic Past Life - Primal Sphere: Colors of the Queen
Feat: (Past Life) Epic Past Life - Primal Sphere: Colors of the Queen
Feat: (Past Life) Iconic Past Life: MorningLord
Feat: (Past Life) Iconic Past Life: MorningLord
Feat: (Past Life) Iconic Past Life: MorningLord
Feat: (Past Life) Iconic Past Life: Purple Dragon Knight
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard


Level 2 (Artificer)
Skill: Concentration (+3)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (1): Ablative Armor
Spell (1): Conjure Bolts
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Enchant Weapons
Spell (1): Resist Energy
Spell (1): Shield of Faith


Level 3 (Artificer)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Point Blank Shot
Spell (1): Enchant Armor


Level 4 (Artificer)
Ability Raise: INT
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (2): Elemental Weapons


Level 5 (Rogue)
Skill: Bluff (+2)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Intimidate (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 6 (Artificer)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Precise Shot
Feat: (Selected) Rapid Shot
Spell (2): Lucky Cape


Level 7 (Artificer)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (2): Curative Admixture: Cure Moderate Wounds


Level 8 (Artificer)
Ability Raise: INT
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (3): Curative Admixture: Cure Serious Wounds


Level 9 (Rogue)
Skill: Bluff (+3)
Skill: Diplomacy (+3)
Skill: Disable Device (+1)
Skill: Intimidate (+3)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Precision


Level 10 (Artificer)
Skill: Bluff (+0.5)
Skill: Concentration (+2)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (3): Adamantine Weapons


Level 11 (Artificer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Critical: Ranged Weapons
Spell (3): Stoneskin


Level 12 (Artificer)
Ability Raise: INT
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Insightful Reflexes
Spell (4): Armor of Speed


Level 13 (Rogue)
Skill: Balance (+4)
Skill: Bluff (+2)
Skill: Diplomacy (+2)
Skill: Disable Device (+1)
Skill: Intimidate (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 14 (Artificer)
Skill: Bluff (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (4): Cold Iron Weapons


Level 15 (Artificer)
Skill: Balance (+1)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Precise Shot
Spell (4): Protection from Elements


Level 16 (Artificer)
Ability Raise: INT
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Weapon Focus: Ranged Weapons
Spell (5): Silver Weapons


Level 17 (Rogue)
Skill: Balance (+8)
Skill: Bluff (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)


Level 18 (Artificer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Mobility
Spell (5): Planar Weapons


Level 19 (Artificer)
Skill: Bluff (+1)
Skill: Concentration (+1)
Skill: Diplomacy (+1)
Skill: Disable Device (+1)
Skill: Intimidate (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (5): Tenser's Transformation


Level 20 (Artificer)
Ability Raise: INT
Skill: Balance (+2)
Skill: Bluff (+0.5)
Skill: Concentration (+1)
Skill: Diplomacy (+0.5)
Skill: Disable Device (+1)
Skill: Intimidate (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+1)
Spell (6): Deadly Weapons


Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Feat: (Selected) Epic: Combat Archery


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Divine Sphere: Holy Strike


Level 27 (Epic)
Feat: (Selected) Epic: Epic Reflexes


Level 28 (Epic)
Feat: (Epic Destiny) Primal Sphere: Doubleshot


Level 29 (Epic)
Feat: (Epic Destiny) Multiple Spheres: Harbinger of Chaos


Level 30 (Epic)
Feat: (Legendary) Scion of Arborea
Feat: (Selected) Watchful Eye

And here is my first attempt at the enhancements. These will most likely change.

That’s all for this post.
Thank you for stopping by.

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3 comments on “Cerge 9.0

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