On Saturday we did quite a few raids for once. I started with reaper 2 TS as has been routine, and after we did a normal Riding the storm. TS filled rather quickly, RSo a bit slower, but the wait wasn’t too long. I was going to finish taking pictures of the pillars and puzzles, but realised later that my screenshots had failed, and I hadn’t even taken pics of all of them. The raid itself went pretty well, and we even had a named item drop (Discerning Gaze). Apparently I forgot to screenshot the quest report for RSO…
This is the sequel to Cerge’s story that I posted December 25, 2012. I’m working on updating my character’s stories, and now the time has come to tell Cerge’s. Since you can read about his earliest days in the previous post, the story will continue from there.
Quite early on I decided that I wanted Cerge to be my end game caster. I wanted to do completionist and 3x all the caster lives, to make him the best caster possible. Then iconics and epic reincarnation was added to the game, and I decided that I wanted to follow my previous plan plus do iconics and epic past lives. Since I don’t really enjoy running the lower level quests, and I do enjoy running epics, as soon as iconics were added, Cerge became an iconic.
When it comes to Cerge’s reincarnation, when epic destinies were added I decided that I was going to do Cerge’s lives in epic sphere order. Caster classes first, then other magical classes, and last but not least melees. At the time when I first came up with this idea, melees were my least favorite class to play. Of course, each life was supposed to be different from anything I had played before, and on each life I wanted to do a few epic lives as well.
Cerge’s first life he was a pure warforged sorcerer that struggled in hard quests (I didn’t even attempt elite for the most of it). He was ok, but he didn’t really make playing a sorcerer feel like fun. It might of course have been my lack of gear and experience as well as his lack of past lives. On his second life I again made him a warforged (I had this idea that I wanted him to be wf all his lives… but I gave up on that pretty quickly) and this time a trapper wizard. I focused a lot more on his trapping abilities than his casting, and even though he could do some casting, he was mainly cc and quite bad at that. He was an excellent trapper, though.
Cerge’s third life I made him a human bardcher. That is an archer bard. I had fun playing this build, he could do some cc and pull aggro with his dps, but in general he had poor healing and his dps was only so-so. This was my first experience playing an archer, though, and a positive experience.
On Cerge’s forth life it was time to move away from the arcane sphere and move over to the divine (as I consider divine to be casters too). This was also Cerge’s first iconic life. I decided to use Thaz’s build and adjust it for a 1 cleric/ 19 favored soul sun elf build. The build worked out perfectly, and even without the gear he was beating Thaz’s dps. This was my first favored soul and I enjoyed it a lot. Soloing heroic elite quests had never been as easy. Cerge did one epic past life as an fvs. He previously got 2 epic past lives in combination with the heroic TRs.
For Cerge’s fifth life I wanted to do cleric, but since Thaz is my caster cleric, I wanted to do something different with Cerge. I think I remembered reading about someone doing a dual wielding melee cleric, and since I had never done something like that, this is what I wanted to do. I actually screwed up the build on my first attempt and ended up lesser reincarnating him at 20. I was convinced that the weapons I wanted the use were going to count as heavy, so I focused my whole build around slashing weapons, only to later realize they count as piercing. Cerge did quite well as a melee cleric and I even did som high level EEs on him. Cerge did 2 epic past lives as a cleric.
Sixt life was to be paladin. The last class in the divine sphere. Since I was in the middle of running EEraids on Thaz, and finding a good tank for EE deathwyrm was quite difficult, that was what I wanted Cerge to be, a dragon tank. I asked Short (like I’ve done with many of my builds since I got to know him) what the best build for a tank would be, a tank that would also have enough dps to solo stuff. He suggested I’d do a sword and board build using a dwarven axe. The build was decent. Cerge did a pretty good tank for Deathwyrm. His intim wasn’t top notch, but by using paladin additional hate in combination with Unyelding Sentinel’s added hate, no one I ran with could pull the mobs off me, and I was even able to steal aggro from others without the use of intimidate. All I had to do was touch the mob with my axe, it didn’t even have to do damage for the mob’s aggro to turn to me (tested in Fire on Thunderpeak when dragons had the purple orb). Cerge could have had better heals, though, and his dps was a bit disappointing. Cerge did 2 epic past lives as a paladin.
For Cerge’s seventh life it was time to move over to the primal sphere, the sphere of non casters but still magical beings. I decided to start with druid. Since I had heard good things about melee druids, I decided I wanted to do one. Short gave me a couple of suggestions and I decided to go with the dual wielding short sword build, only to realize the wolf doesn’t actually use the offhand weapon. I struggled through, I even did two epic past lives, but I didn’t really like this build. I felt like he was lacking in dps, lacking in heals and just felt really squishy. I wanted to do difficult quests and EEs, but I kept struggling to do them, so after the second epic life I was done.
And that brings us to Cerge’s current life, life eight, a shadarkai ranger. At this point Cerge has done three sun elf lives, which is the maximum, and I figured human would be the best for a ranger. I did shadarkai to do iconic and used a lesser heart to get rid of the first level of rogue. This is in my opinion Cerge’s best life so far, even beating the fvs. I have done a lot of soloing, even EEs at level and Cerge has just been getting more powerful. Cerge has capped at level 30 on his 8th life and I am planning to do a few epic reincarnations.
Here is the list of Cerge’s reincarnation blogs:
April 15, 2013 True Reincarnation
December 26, 2013 Epic Reincarnation & True Reincarnation
May 18, 2014 Epic Reincarnation & True Reincarnation
September 7, 2014 Epic Reincarnation
October 18, 2014 True Reincarnation
December 16, 2014 Lesser Reincarnation
January 31, 2015 Epic Reincarnation
April 14, 2015 Epic Reincarnation
April 29, 2015 True Reincarnation
March 6, 2016 Epic Reincarnation
March 31, 2016 Epic Reincarnation
May 5, 2016 True Reincarnation
September 18, 2016 Epic Reincarnation
November 8, 2016 Epic Reincarnation
January 30, 2017 True Reincarnation
Here’s the list of EEraids I ran on Cerge (that is the weekly EEraids I post/posted):
July 11, 2015 EEraids 21
July 18, 2015 EEraids 22
August 15, 2015 EEraids 23
August 29, 2015 EEraids 24
September 5, 2015 EEraids 25
September 12, 2015 EEraids 26
September 19, 2015 EEraids 27
October 3, 2015 EEraids 28
October 10, 2015 EEraids 29
October 24, 2015 EEraids 30
November 7, 2015 EEraids 31
November 21, 2015 EEraids 32
December 12, 2015 EEraids 33
January 2, 2016 EEraids 34
And here’s a list of blogs about Cerge soloing EEs:
September 11, 2014 Solo Impossible Demands EE
September 19, 2014 Solo Outbreak EE
July 3, 2016 Solo House D chain and first Eveningstar chain EE
March 15, 2017 Solo Bargain of Blood Reaper 1
April 23, 2017 Solo Flagging for Caught in the Web EE
April 30,2017 Solo flagging for The Fall of Truth EE
What does the future hold for Cerge? Well first he is going to finish his path to completionist, while doing epic lives in between. This would have meant artificer, monk, fighter and barbarian, but warlock was also added and kind of screwed up my TRs according to sphere. I plan to do warlock last. I also intend to do all iconic past lives as well, and at least epic completionist, if not all epic lives. Then I intend to do at least two more of fvs, sorc and wizard, and then maybe consider doing racial past lives, since racial reincarnation was added in the last update.
Finally I have finished my last flagging video. Now I have a full set of YouTube videos of how to flag videos. Of course, I did things my way, I didn’t do them the fastest way possible, I did them running elite at level (most of them anyway). Check out the spreadsheet here.
As for the flagging, here’s how you flag.
The flagging for FoT is exactly the same as for The Reaver’s Fate, except for one little detail, the quest givers are different. First you have to flag for Return to Gianthold Tor by picking up, running and turning in the following quests, as well as talk to the chain giver Draznok ar’Athad:
Return to Cabal for One
Return to Madstone Crater
Return to Prison of the Planes
After this you pick up and complete Return to Gianthold Tor to flag for the raid.
I ran this flagging EE at level on my new ranger Cerge. I died twice in Cabal (stoned by one of the reds), once in Madstone (disintegrated by the end boss) and 4 times in PoP (1 time in fire room, 3 times in end fight). I used only 1 cake. Check out my videos below.
I started the recordings on April 4th and finally finished them last Monday. And now I finally have the videos appended and uploaded to YouTube. The Caught in the Web flag is I’m sure the longest flagging in the game, unless you count farming for sigil pieces in Necro 4.
To flag for Caught in the Web, you have to run the following quests:
Web of Chaos chain + Beyond the Rift (level 16 heroic normal, 21 epic normal). To flag for the Eveningstar chains you can run them heroic or epic. After you’ve run the 4 quests, you can use the rift to get to Eveningstar. I always run them heroic, so for these videos I ran them again on epic.
The first time you run The web of Chaos chain + Beyond the rift, the quests have to be completed in order as each quest run flags you for the next one. The other 3 chains, the quests within the chain will flag you for the final quest, which then opens the next chain. The 3 quests within each chain can be completed in any order. To flag for the final, you have to return to Eveningstar and pick up the quest rewards.
I did the videos about 3 weeks ago, when Cerge had just hit 20. I didn’t get around to appending them and uploading them til last week.
To flag for The Lord of Blades and The Master Artificer, all you need to do is run the three quests Power Play, Blown to Bits and Schemes of the Enemy in the House Cannith Manufactury and turn them in, and you’re flagged. The quests are only available on heroic difficulty, while the raids come in heroic and epic.
Watch me flag in the video below.
That’s all for this time.
Thank you for stopping by.
I finally got to going through my Shroud flagging videos and uploaded them. This is how to flag for The Shroud.
- Head to the Tower of the Twelve and talk to Gustavine Kyerrh. He will give you the quest Finding Meridia
- Either run throught the Vale or use a level 3 guild ship navigator to get to Meridia.
- Talk to Grandmaster Aaseamah Screven to complete finding Meridia.
- Run the 5 quests out in the Vale and pick up the Shavarath stones from the end chest. Failing to collect the stone will prevent you from flagging. The quest you have to run and the stones you have to collect are:
- After turning in the 5 quests, talk to Valairea Satnarine to start and complete the greensteel crafting tutorial.
- Talk to Grandmaster Aaseamah Screven again to pick up the raid.
I did it. I really wasn’t sure I would be able to, but I decided to give it a try anyway.
Cerge recently hit 20 and I finished flagging for the raids where the flagging quests were in my level range. With hitting epic, I figured I was going to start doing some reaper quests. Reaper on epic means epic elite with penalties. I don’t really consider myself a person who solos EE quests. I have done a few, but I generally find it to be difficult and tedious. I much more prefer to run with a group. Reaper at level 20 (or any level for that matter), if you want to get the full benefit, you have to run quests where the level on normal is the same as yours. Which means the quest on EE will be 2 levels higher and add reaper penalties to that.
Anyway, on Sunday I posted for reaper 2 skulls for Bargain of Blood. Impatient as I am I decided to start solo, and parked a hire at the door in case I would need a raise. I managed to kill off a couple of mobs before I was over run by mobs that killed me and then my hireling. I decided that if I was going to have to solo, I would attempt 1 skull instead of 2.
I released, repaired, healed up and went back into the quest – this time on one skull. Same tactics, shoot the mobs from afar, park the hireling away from danger. Run to hireling if I needed a bigger heal, but don’t let him fight. This seemed to work pretty well with me shooting the mobs and running backwards away from danger. I even managed to keep my hireling away from trouble… until I reached the last area before the end fight. I wasn’t prepared for how hard the traps hit, ended up dying and my hire too. I caked, picked up the hire’s stone and ran him back to the shrine. I left the hire there while I killed off the last of the trash mobs before the end fight… and then I died in the trap again.
Last week as I was running Bastion of Power I ran into this guy.
He looked like a normal hezrou, except he had no hp bar over his head, and I couldn’t damage him. He kept trying to hit me, though, of which I was dodging most of it.
Efter trying to fight him without success, I decided to… well, run away.
🙂 That’s all for this post.
Thank you for stopping by.
The flagging for the legendary version of The Shroud is a lot shorter and easier than the heroic version. The legendary version only requires that you complete two quests; Creeping Death and To Curse the Sky and turn them in. The quests can be complete on heroic (level 15 on normal) or on legendary (level 31 on normal). If you are completing the quests while you yourself are below level 20, the quest giver for the raid will not be there. He will only show himself to someone who qualifies to run the raid, that is an epic character (20 and over). The only difficulty here is that the quests themselves are quite a bit harder than any of the older quests at the same level. Among other things the mobs are tougher and have more hp.
Check out my flagging video:
That’s all folks.
Thank you for stopping by.