I haven’t had time to do this blog until now, so here it is. Raids 53 started with LTS R2, as it usually does. In about 15 min we had a full party and were ready to start. We soon noticed though that the instance was really laggy, so I called a restart. In the first try I died in wilderness outside the front door, in the second run I managed to stay alive the whole run through. Most of it felt quick and easy, we had a few deaths in fire & ice, but even that completed in no time. Sorjek didn’t reset and we finished the raid in 21 minutes.
I logged on at about 10 past 9 my time (3 pm EST) and of course, wrote in EEraids channel “LTS post up”. Hamster joined right away, but then we had to wait. Kv joined for int and Deviltoy had str, then we just needed more bodies. It took maybe half an hour before interest for the raid increased, but as the most of the joiners were melee, I turned them down. I believe I turned 3 people down who wanted to join on a pure melee class (barbarian, fighter, paladin) and one person I asked to switch, and they brought their cleric instead. The reason for this is that this raid is easiest run on ranged chars and casters. Too many melees and it’s going to be difficult and take a long time, especially the end fight.
There was an article some time back saying that male players jump more than female players. I don’t know if this is true or not, but my characters do seem to jump a lot. The pictures below are from yesterday’s raids.
As an exception, this time I’m posting the raids blog the day after the raids were run, unlike the previous posts where I didn’t manage to finish the blog until the end of the next week. I was a few minutes late and posted for LTS R2 as I usually do. There was a post up for Mark of Death at the same time, and it seemed like I was having bad luck with my post, the MOD group was filling, while I wasn’t really getting many joiners for a long time. It wasn’t til around 10 pm my time (4pm EST) that we were ready to get going. The group was good, fire and ice was really easy this time, and in 15 min after starting we were buffing up to start the end fight. As we were about to go in, someone said that they had heard that it’s Colors of the Queen that causes Sor’jek to reset. During the end fight he reset once, and someone who had double rainbow running chose to turn it off. Sor’jek didn’t reset again, but our dps was a bit lower this week than last, so the end fight took a bit longer. We finished in 27 minutes.
I was a bit late for raids last Saturday, and after Max joined, it seemed like there wasn’t that much interest in the raids. I posted as usually for LTS, reaper 2. We did eventually fill, though, and I started when most were in. After last weeks’ raids I crafted a dex-ring for Cerge, and as a dex build I felt he was doing a bit better with his new dex-item. The raid itself went well, fire and ice didn’t give us any bigger issues, and we didn’t have too many deaths. We had a bit more dps than last time and we managed to take Sor’jek down without him resetting. The raid finished in 18 minutes.
Raids week 49 was last week. Since Sweden had already switched to winter time, but the US hadn’t, I posted normal time according to my time, but in the US it was one hour later. The Night Revels was still active, but since I was done farming for the time being, I only logged for raids. About 20 min after posting for TS we were 11, and I suggested we start. Before getting to fire and ice we had a full party. This run was pretty smooth, I didn’t die in fire & ice and the raid progressed nicely. We had a few deaths, but since I managed to stay alive this run, they’re not in the experience report. Sor’jek didn’t rest, but I felt we had a bit less dps than last week. The raid finished in 24 minutes.
Last Saturday (Oct 28) I logged on early, because I wanted to do some Night Revels farming before raids. Thaz was 24, so she wouldn’t be running the raids, but she is the best char I have for undead, so I was running her (I will be doing a separate blog about this). A few minutes to 9 pm (3 pm EST) I logged on Cerge for raids. This time it took about 30 min to fill, but getting int and str didn’t prove to be difficult, and there was enough interest in the run. Fire & ice was a bit easier this week, we didn’t have to kill them several times to get the timing down. I died twice though. The rest of the run was standard, the party kept together and no one got lost and had to be rescued. We got lucky with Sor’jek and he didn’t reset. We finished the raid in 20 min. The armor I was looking for didn’t drop.
Last Saturday I was on at just after 9 pm my time (3 pm EST) and posted for LTS. There was a good amount of interest this week as well, and I quickly had both str and int for the run. I was running Cerge, as Thaz is still not capped after the last eTR. The first screenshot from the run has the time stamp 9.25, so it took about 20 min for us to fill and get started. This time the run wasn’t as smooth as the week before and we struggled quite a lot in fire and ice, to the point where I felt we needed to change tactics. I died twice there as well. We got it done and were able to continue. The rest of the raid was pretty smooth and we had a good amount of dps for the end fight. We finished in 30 min. A few named items dropped.
I was excited to do raids last Sat, as I missed them the week before. I was on at a bit after 9 pm my time (3 pm EST) and as I logged Max sent me a tell asking about raids. I barely got the lfm up for LTS, before we had a full group. It filled in a few minutes. Since I eTR’d Thaz last week, this time I decided to run Cerge for the first time. I was worried about forgetting to turn off my bravery between raids, so I turned it off before, which means I didn’t get bravery bonus from LTS. We did R2 and the run was somewhat quick and easy. We had some deaths but I didn’t die this time, and fire & ice was much easier than last time. Sor’jek reset once during end fight, but we still finished in 20 minutes.