Raids week 180

Raids 180 were Tuesday June 23, Wednesday June 24 and Saturday June 27.

Tuesday

1. Project Nemesis LN – practice run

I believe I put Mariatable on Gish, Osiride took Rudus since he’s difficult for any non tanky type, Gore was puzzler and I think Lucky was on laser. Don’t remember who did the other roles. Loot: 64 nemesis runes, 25 threads of fate.

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Raids week 179

Raids 179 were Wednesday June 17 and Saturday June 20 with the weekly practice PN on Tuesday June 16.

Tuesday

1. Project Nemesis LN – practice run

I put Nefelh on Gish, Azzallea on Irk, I think one of the fvs was on laser other on puzzling. Derrit was on Rudus. Loot: 64 nemesis runes, 25 threads of fate,

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Static group is enjoying the available packs

As you might have heard, SSG made all the content available to everyone until the end of April. See this post to read more about it.

Since this meant my static group has more content to run, we started with wiz-king R2 and continued with Outbreak in the druid’s chain. We usually run for about 2.5 hours, and after those two quests we were out of time. Have a look at the screenshots below.

I am playing Jarvanna with Judet piking for xp. I can use Judet to raise the group if things go sideways.

That’s all for this post, thank you for stopping by.

Raids week 153

Raids 152 were Wednesday Dec 18 and Saturday Dec 21 with a run of Caught in the Web with static group on Thursday Dec 19.

Wednesday

1. Project Nemesis LH

As always on Wednesdays I posted an hour before on discord that I would be posting raids an hour later. By 9.15 pm my time we were a full group, in and ready to start. Carlinee was our tank, Tavarez on lazer and Lursana Gish tank. Completion time: 17 min, 31 s. Loot: 84 nemesis runes, 30 threads of fate and Gauntlet of the Iron Council.

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Raids week 147

Raids 147 were Wednesday Nov 6 and Sat Nov 9, with a run of citw with my static group on Sun Nov 10.

Wednesday

1. Project Nemesis LH
I wanted to do elite so posted for “elite if the right group”. After waiting about 20 min for a tank, with 3 non tanks waiting for the last spot I switched to hard and invited the first person who had applied. Main tank: Bruder, don’t quite remember who was placing gish. I think Soul was on laser. Completion time: 21 min, 40 s. Loot: 84 nemesis runes, 30 threads of fate.

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Current plans

I’ve been playing this game for a while, and I have had plans for most of my characters from the beginning. Some of the plans have changed along the way, some haven’t changed much. Check out my characters page for current info. Check out my reincarnation mapping for more info about my chars’ reincarnations. Here is the current list of plans:

Thazara
Thazara still wants to collect all the favor from everything in game. The goal is to eventually do all the remaining raids on at least elite. I also want to get T all the epic past lives, but it’s been going slow as she’s also the main raider, the char I feel the most comfortable on running raids. She’s somewhat versatile being a light spammer healer with turn undead check maxed out with gear. Light spell power over 800 and a max evocation dc of 93 (with gear swap). Thazara is the char with the most gear swaps as I use different gear in different raids.

Maidae
Maidae is supposed to be a monk, but is also collecting past lives. She’s currently on her third fighter life and will do 3x paladin next for more heal amp. Since I switched from bow to crossbow and from AA to inquisitive and shiradi, I’m really enjoying playing this char and she’s the char I play the most when not raiding. End goal is to end up as a handwraps monk again.

Cerge
Cerge’s goal is still completionist. But, as I like to keep two characters capped, when Maidae is reincarnating, Cerge is running raids. Cerge is on his 9th life and 9th class, which means he has 5 classes left to go before completionist. I’m expecting this to be 6, though, as we’ve been promised a new class this year. Cerge is also doing epic lives between TRs and is currently enjoying being an inquisitive trapper. Next life I expect he’ll be a similar build, except have rogue as his main class instead of artificer.

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The Sharn bundle

I gave SSG some money and they gave me some nice new shinies. The ultimate bundle is just like with the Ravenloft expansion filled with cosmetics. I didn’t buy it for the cosmetics, but I did want the peacock, tome and the teleport to sharn clicky.

After using the code in the store I got 140 Astral Shards, 3 Major Guild Renown Elixirs and 20 Greater Treasure Hunter’s Potions, 5 Mirrors of Glamering and the dimensional bag right away in my inventory. I had to relog to get the sharn ticket. Once clicking on the ticket I got Inquisitive Cosmetics: robe, mask, & cloak (BTA), High Society Cosmetics: outfit, hat, & cloak (BTA), Weapon Aura: Forgewraith (BTA), Cosmetic Pet: Bloodhound, Warforged Peacock (BTA), a Universal Enhancement tome (BTC), a level 15 and a level 30 Shield Guardian (BTC).

If I’m not mistaken, the weapon aura was BTC in Ravenloft, now I’m able to collect one on each of my chars and put it in the shared bank. Each char that logs in will receive a sharn ticket and the things that came with it, so I’ll probably end up throwing a bunch of stuff away. The pets can only be added once, so I’ll be throwing them away on all other characters.

I used the inquisitive robe and cloak on Thaz, the High Society outfit and cloak on Jarvanna. I didn’t like the hat and the mask. I love the peacock pet. 🙂

Thazara in her new cosmetic outfit
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Static group running reaper in Vale

 

Then it was time to start flagging for heroic Shroud. We started with a R1 Running with the Devils and after a successful and quite easy run of that one, we headed to The Coalescence Chamber. Ruff, who was running it for the first time suggested we run it R3, which is a difficulty that has been giving us a challenge, but is still doable. I told him he’d regret it, but said sure and we entered on R3.

Coal chamber is long and at level 18 it used to take me about 45 minutes to guide a pug through it elite. This run I had died so much my gear started to break before we even reached the first key. I normally park Jarvanna at the quest entrance and bring her into play only when everyone else has died – this happened a lot more this run and I had to keep her close by for most of the quest, as well as using her to clear mobs in some areas, since Judet ran out of sp. Eventually we finished, and I think we all agreed that R3 was more of a challenge than it was worth.

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