A week ago I posted a blog about soloing Detour on reaper 2. That time I had an lfm up, and just didn’t get any joiners. The next quest in the chain that I usually run is Lost in the Swamp, and that one I consider to be the easiest of them all. I’ve almost solo’d it on reaper 1 before (I got my only joiner just as I was killing the boss), but I don’t believe I’ve even run it on r2 before. I decided to try r2 and record it while doing so.
My first attempt was bleh. I struggled with the wolves, struggled to keep my hire out of harm’s way.. and attempted to use the shrine as a safe spot which did not work. Giving up on the run, I decided to look for a proper safe spot before trying again. Second try I placed the hire in my newly found safe spot, and then activated the first wave of wolves. I tried using the safe spot, but realising it was more of a hassle than benefit, I skipped using it and just stayed on top of the little roof in the second room. After a bunch of kiting back and forth I finally got rid of all the wolves so I could continue.
Taking out the druids wasn’t an issue and the few vine horrors that popped up wasn’t an issue either. I got to the roots that block your path and I just couldn’t understand why I couldn’t break them. I had killed everything up until that point. Running back and forth, moving my hire to the roots and still nothing, I decided to turn off the recording, as I was about to give up. Running around some more, I happened to activate the optional “Free the three lost spirits”, and suddenly a bunch of vine horrors popped up as well as a champion wood woad. Killing off all the trash the roots became breakable, and I started the recording again.
The rest of the quest was a lot easier than I expected. The vine horrors move quite slowly, so I was able to range them without an issue. The earth elementals were also easy to kite, as they could only really harm me if they manage to hit me with their firsts. The earth elementals were a pain mostly because I didn’t have the right arrows or weapon for them, so I was seeing a lot of yellow numbers and killing them was slow. When it came to killing the medusa, it proved a lot easier than any previous run I’ve done. Her flesh to stone range is rather short, so as an archer I could easily keep out of her casting range. The only thing she was able to attack me with was her arrows. I finished this quest in 73 min, with zero deaths. Yay me. 🙂
Yesterday I posted for Detour again, or well first time since the last eTR. The post was for max level 24 for max reaper xp and R2. Even though the post was up and I was hoping for joiners, I had somewhat of a plan for in case I have to solo.
I go in, talk to Bensen, activate the first mobs, then realise I forgot to summon my raiser hireling. I run back to the door to summon him. Bensen apparently kills the mobs, then follows me into the room. Retry, I park the hire at the door and rush onwards to the first mobs. Lots of backwards running and switching between improved precise shot and archer’s focus (ips for groups of mobs, the other for when I had just one). I make it to the gate, jump up on it and take the first short cut. Things are progressing nicely, and when I get to the shrine I jump up on it and shoot from a safe-ish spot (some of the mobs did jump up to me).
Bensen helping out for once, holding the wolves
The other day I wanted to do a reaper 1 Battle for Eveningstar at level, meaning max level 21. I posted and left the lfm up while I started. I have done this quest EE at level before, but never attempted to solo reaper. I spent most of the time jumping on roofs, trying not to die from the casters, which failed a few times. Luckily my deaths were close enough to a shrine that I didn’t need to use a cake. I parked Albus as a fail safe and at a couple of times parked him near me on a roof so he’d throw me heals, but he turned out to be completely useless for this. Parked he didn’t heal me and he didn’t heal himself either, so he ended up dying. For the end fight I just left him at the shrine.
The quest took me a while as I was clearing most of the trash, but things progressed better than I had expected. I even managed to take out the priestesses without them healing more than once of twice. As for the end fight, it took me a while and when the driers spawned I had to stop attacking the boss to take care of them, but I managed to do this without taking too much damage. I finished the quest in 53 minutes solo, as no one had joined. Hamster offered to join to help me out, but I was at that time more than half-way through the end fight, so told him I was almost done.
I had asked about raids in channel a few days before Saturday, and when it arrived, I was a few min late. It didn’t take too long, though, to get enough joiners for me to feel confident in starting. Someone sent me a tell asking me to reserve a spot, but I guess they didn’t realise how long the quest they were doing would take or how short the TS runs usually are. I posted for reaper 2, and at 3.38 pm EST, we were ready to start the end fight.
On Monday I attempted to run A small problem R1 and that didn’t go so well, even with an almost full party.. so struggled through Lords of Dust instead short man. Wednesday I posted for Servants and started solo. I was level 20, the quest is lvl 21 on normal, so I was at a somewhat good level for reaper, but I felt weak and under-powered. After the first wave a melee monk joined me and I was happy for the help. He may have had many more past lives than me, but he seemed surprised at the difficulty of the quest and was impressed with my build for not dying all the time, lol. I was happy for the compliment of course, but I didn’t really feel like my build is that good.. it has its quirks and it is a kiter build. I feel like that’s my thing.. I kite. I guess that’s why I’ve come to like ranged characters a lot of late. How not to die? Don’t get hit, which of course is quite hard when you’re a melee. For melees you just need a lot of prr, mrr, dodge if you can manage, displace, and enough heals to stay alive. My build has evasion, dodge, some prr and some heals, I survive by running backwards while I shoot, or by perching. For my build perching makes things take longer, as I use adrenaline in combination with improved precise shot to do as much damage as possible, and it’s hard if not impossible to ips when perching.
Anyway, the quest was long with a lot of deaths, but we eventually finished. I’ve decided to hide the monk’s name, while I kept Niv’s name in the screenshots.. as Niv only joined and got to us as we were in the end fight, fighting the last two mobs – the priestess and the hezrou.
I’m generally not a fan of soloing, as I enjoy the company of other players.. so unless I’m multiboxing, I tend to lfm for the quests I want to do. But with the addition of reaper difficulty and the limitations of it, getting people to join my lfm has been getting harder. Getting joiners for EE was already difficult at times, but reaper has become a challenge. I don’t like waiting around too long for people to join my lfm, so most of the time I’ll pick a difficulty I can (with some difficulty) solo and hope that someone joins me in progress.