If you missed last year’s free code and/or didn’t buy Peril of the Planar Eyes pack, now you have a chance to once again acquire all the content for free. SSG is giving us a free code DDOQUESTS2021 for all the content except for expansions. Redeem the code in the in game store. Read more here: https://ddo.com/en/ThankYou . The code is valid through December 31, 2021.
At the same time, SSG is offering Menace of the Underdark, The Shadowfell Conspiracy and Mists of Ravenloft in the ddo store for 99 points each. Just note that the store will offer them to you even if you own them already.
There is a similar offer on the LOTRO side, where the code is LOTROQUESTS2021 . This code is valid trough November 30, 2021. Read more about the LOTRO code here: https://www.lotro.com/en/getready . LOTRO is also offering expansions for 99 p, but since I’m not familiar with the LOTRO side of things, I recommend checking out the link for more information.
That’s all for this post. Thank you for stopping by, and happy questing.
Note: This blog is divided in pages, click on 2 or 3 at the bottom to read more.
First, let me start with a bit of backstory. I registered with the game 7/28/2011 according to my myaccount page (this was just before U11), and I went VIP 9/23/2011. Expansions did not yet exist in the game at the time. I decided to go VIP, because the person I was playing with at the time was VIP and I wanted to make sure I could run all the same content he did.
Last year, SSG decided to give us players a few nice treats mid pandemic. First, they opened up all the content, including expansions for everyone for a limited time (see https://ddo.com/en/news/free-questing-coupon-and-vip-update-%E2%80%93-thank-you-standing-stone-games), and then they gave us a code that would permanently give you access to all non expansion content released prior to the release of the code. They also let us buy the first two expansions from the ddo store for 99 DDO Points each. I used the free code on all my existing accounts (5 at the time) and also made a new account where I used the code and bought the expansions.
Although the treats were nice, it did mean that my VIP account had lost value. The main reason I went VIP was content and now I had all the content (I had bought all the expansions). I still decided to stay as VIP out of habit and comfort. When SSG released the cost of the different bundles of Saltmarch I got a bit upset. Between the code and this “mini expansion”, SSG had only released one pack that was free to VIP, and that was a four quest pack. This mini expansion was about the size of Gianthold minus the raids, and the base pack was 20 dollars and will be 1999 in the store in February. The 10% discount they decided to give VIPs just felt like an insult to me (and the free Elixir of Discovery for VIPs who bought Saltmarch is just rude – all VIPs should have received it).
Of the previous expansions, I bought base pack for Motu, I had base and legendary upgrade of Shadowfell and the Ultimate Fan edition of Ravenloft, Sharn and Feywild. The expansions come with cosmetics and hirelings delivered to every toon you make – which takes up a lot of inventory space – I throw a lot of it out. The teleporter item was a disappointment for me for Sharn and Feywild so with that and my hireling folder being full, I had decided not to buy any more Ultimate Fan Editions. In fact, I was going to get the base edition of Saltmarch.
When Saltmarch was released, my resentment had grown, and I decided to put my money where my mouth is and let my VIP expire – I removed the payment options from the store so the next payment couldn’t be drawn. This gave me 1.5 weeks to make sure my account was the way I wanted it. I did not buy Saltmarch, but am planning to get it for points.
I always felt that some of my tips for defenses on a Monk were generally ignored by many players. Things like miss-chances and certainly fortification go a long way, as well as the benefits of finishers, particularly those of the Ninja Spy.
But in Hardcore, I’ve learned everything matters. Everything.
I’ve created four characters now, with the 3rd week in play.
The first order of business for all of them is the persistent use of acid-absorption items when opening a chest, which could always spawn a deadly spitting mimic. Other elemental absorption gear, from rings, cloaks and outfits, tend to drop well, and most are well-geared at present. So has fortification items, thankfully.
A few days ago, SSG released a store code that will give you all the current quest packs (not including expansions) for free. The code is 1 per account, and you must be logged into a character to use it. The code is valid through August 31, so remember to claim it in time. The code is usable by VIP also (normally VIP cannot buy packs).
The last x number of weeks I’ve been posting for raids on Wednesdays and Saturdays on Orien server (check out Orien Raiding Discord). Saturday is the main raid night, with Wednesday as the second raid night. I usually want to run PN and THTH, after which I let the party suggest raids to run. I make my decision based on my own wants, but also on the difficulty of the raid and my experience in the interest in the raid in question – will I be able to fill the party and can we short man if we don’t? Here’s the list of raids I mostly do.
On Saturday I can fill 2 or 3 runs of this raid easily. I usually do hard, as elite is a lot more stressful and hard has better drop chances than normal. Hard is the default difficulty. On Wednesdays I can usually fill one or two runs, it’s common that at least one Wednesday run is short man, either on normal or hard. Short manning normal is easy enough, even without a tank.
Too Hot to Handle
This raid is harder than PN and also slightly harder to fill. On Saturday my PN group commonly stays for more than one raid and we then have a full group for THTH. On Wednesdays we’ve run 1 or maybe even 2 man short, less than that and I won’t run it. The difficulty I run is normal and we haven’t yet completed a diff above normal.
Killing Time is easy to fill and we easily run hard with almost any group with a tank-like character on dragon. We have completed a few elite runs, but mostly stick to hard for quick and easy. Occasionally we’ve ended up 1 person short.
The second raid of Sharn has a lot of things going on and it’s been a lot of fun trying to (together with other raiders on Orien) figure everything out. This is what I have so far.
When you enter the raid, the rune panel is lit up. There are 5 runes at the bottom, each with a different symbol and 3 runes next to the head with what I consider the “lock” symbol. When the lock symbols are lit, the locks on the door can be opened, which is part of the failure mechanism.
I’ve been playing this game for a while, and I’ve often been pugging i.e. grouping with random people on the server. From my raids I’ve gotten to know some regulars who recognize my most played characters, but with Orien being default server we also have a lot of newer players.
Over the years I’ve come to regard some things a common courtesy when pugging, and when people don’t follow them.. depending on what kind of day I’m having, it might agitate me quite a lot.
Here’s my list:
If you don’t know the quest, please say so when you join. If you don’t I’ll assume you know it, and will not help you out/ will get annoyed with you for piking.
Do not summon a hireling without asking the party leader for permission. A hireling takes up a party slot reserved for human players. Also, if we are running elite or even reaper, I could tell you that a hireling will be more of a nuisance than benefit, and I do not want to have to deal with it.
The quest is not over until it is finished or the party leader has called forfeit. Rage quitting/ recalling/ releasing before the party leader has said so may lead to you being black listed. I hate quitters. Especially if I’m running reaper and the party is not full this is a dick move because it will prevent anyone else from entering.
Please know your limits. If you have not run a quest before or not run it elite, either do not join on reaper, or send the leader a tell asking if you may join anyway. Most people posting for reaper know the quest inside out and prefer to keep a high pace. If you join and need to be babysat, you might find yourself blacklisted.
Listen/ follow the the party leader. Most likely they have a plan for how to run the quest, and unless you’ve got skills/ knowledge that will make the run easier, attempting to run the quest your own way will only lead to problems.
Then when it comes to reaper
Most of us who’ve been playing for a while have gotten used to self-healing. Everyone in my party is expected to have some level of self-healing, even on reaper. I also expect you to carry some buffs and be able to raise people. In reaper 1 you are going to get very little heals from the party, unless we happen to have a dedicated healer.. which is rare. In R2 and up we help each other with a bit of heals, but you’re still expected to be able to do some self-healing.
Reaper is intended as en additional challenge for people who’ve been playing for a while, have many past lives and find elite to be rather easy. It’s not really intended for new players. If you’re new you’re really better off learning the content on a lower difficulty.
Reaper locks entry to the quest if anyone recalls, so please don’t join if you haven’t run the quest elite. R1 is only slightly harder than elite so if you’ve completed the quest elite you know if you can handle R1. Don’t join only to rage quit when we run into a challenge.
That’s my list for now.
Thank you for stopping by.
P.S. Did I say I hate quitters? I f’ing hate it when someone joins my group and quits at the first challenge. Especially if I’m soloing reaper and the person then forces me to either restart or finish solo.
P.P.S. I forgot, DO NOT TAKE LEVEL without asking for permission. First of all, you may be slowing the party down by going to level mid questing, second, if you become the highest level in the party by doing so, you may be affecting the party’s xp.