Jarvanna 3.0 draft

Jarvanna’s first live wasn’t planned and turned out a bit of a mess. I tried to do both melee and caster and ended up being bad at both. On Jarvanna’s second life I made her a quite well planned melee, but since I never put as much time on her as some of my other chars, she’s been feeling rather weak. For her third life I’ve been considering doing something else, but the original plan was to do 3 druid lives, so I came back to my original plan, and made a draft for a caster build. The build might very well change during play, this is the first draft.

Character Plan by DDO Character Planner Version 4.37.105
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Jarvanna 
Level 30 True Neutral Aasimar Female
(20 Druid \ 10 Epic) 
Hit Points: 450
Spell Points: 1180 
BAB: 15\15\20\25\25
Fortitude: 17
Reflex: 7
Will: 25

                  Starting            Ending          
Abilities        Base Stats         Base Stats        
(36 Point)       (Level 1)          (Level 30)        
Strength              8                 12            
Dexterity             8                 13            
Constitution         16                 21            
Intelligence         14                 17            
Wisdom               20                 31            
Charisma             12                 15            


Tomes Used
+4 Tome of Strength used at level 1 
+5 Tome of Dexterity used at level 1  
+5 Tome of Constitution used at level 1  
+3 Tome of Intelligence used at level 1 
+4 Tome of Wisdom used at level 1  
+3 Tome of Charisma used at level 1 

                  Starting            Ending          
                 Base Skills        Base Skills       
Skills           (Level 1)          (Level 30)        
Balance               0                 22            
Bluff                 0                 10            
Concentration         4                 33            
Diplomacy             0                 10            
Disable Device        n/a              n/a            
Haggle                0                 10            
Heal                  6                 35            
Hide                  0                 10            
Intimidate            0                 10            
Jump                  0                 23            
Listen                2                 12            
Move Silently         0                 10            
Open Lock             n/a              n/a            
Perform               n/a              n/a            
Repair                0                 10            
Search                0                 10            
Spellcraft            4                 33            
Spot                  6                 35            
Swim                  0                 13            
Tumble                2                 15            
Use Magic Device      2                 21.5          

Level 1 (Druid)
Skill: Concentration (+4)
Skill: Heal (+4)
Skill: Spellcraft (+4)
Skill: Spot (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Empower Healing Spell
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Druid


Level 2 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Wolf


Level 3 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell


Level 4 (Druid)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 5 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Bear


Level 6 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Maximize Spell


Level 7 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 8 (Druid)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf


Level 9 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Quicken Spell


Level 10 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 11 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear


Level 12 (Druid)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Heighten Spell


Level 13 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Water Elemental


Level 14 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 15 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mental Toughness


Level 16 (Druid)
Ability Raise: WIS
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 17 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental


Level 18 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spell Focus: Evocation


Level 19 (Druid)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+0.5)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 20 (Druid)
Ability Raise: WIS
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Spellcraft (+1)
Skill: Spot (+1)
Skill: Use Magic Device (+0.5)


Level 21 (Epic)
Feat: (Selected) Greater Spell Focus: Evocation


Level 22 (Epic)


Level 23 (Epic)


Level 24 (Epic)
Ability Raise: WIS
Feat: (Selected) Improved Mental Toughness


Level 25 (Epic)


Level 26 (Epic)
Feat: (Epic Destiny) Arcane Sphere: Epic Spell Power: Cold


Level 27 (Epic)
Feat: (Selected) Epic: Epic Mental Toughness


Level 28 (Epic)
Ability Raise: WIS
Feat: (Epic Destiny) Primal Sphere: Mass Frog


Level 29 (Epic)
Feat: (Epic Destiny) Arcane Sphere: Arcane Pulse


Level 30 (Epic)
Feat: (Selected) Epic: Epic Spell Focus: Evocation
Feat: (Legendary) Scion of the Plane of Water

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