This week people joined so fast for my LE Shroud that I had to take the lfm down within a few minutes to makes sure everyone who had intended to join from the channel would get a spot. At 9:10 pm we were ready to start. We stepped in and someone threw a globe of invulnerability to test the lag. Jumping in the globe causes a lot of posts in the combat log and will make you lag if the instance is laggy. It’s not a definite, even if you don’t lag in the globe the instance might be laggy. Anyway, jumping in the globe made me freeze mid air, so we decided to get another instance.
Second instance seemed better, but the globe test still made us lag. We decided to go for it anyway. P1 seems to lag a lot, especially when we have warlocks and trees in the party. Lag seems less if we split up and don’t concentrate our dps on one portal. It was laggy, spells kept failing or being delayed, and our wizard was having problems with sp lost on failed spells. We did manage to get through, only to completely freeze as we were trying to get up the stairs to loot.
Last Monday (Jan 23) I decided it was time to do a recording of how I solo or multibox the Titan raid. I’m currently running 3 characters that all have a specific purpose. Maidae is the main runner, being an archer makes killing mobs easier. Godscraft is good in the underwater puzzle because he doesn’t breathe, and he has d-door (to get back to green puzzle after underwater is done). Zendarth has a pet wolf that I use in the green puzzle. For the raid itself I use Maidae as crystal runner and laser controller, Godscraft parks the titan (if he can get aggro) and Zendarth breaks the pillars.
The preraid is getting easier and easier. I haven’t quite learned where the levers are that I need to pull to open the way forward before the first head, and I still need wiki for the green puzzle, while I learned the underwater puzzle so I don’t need to look at the walkthrough for that one. The raid itself is a lot more fun when I’m in charge of the laser, as I’m more aware of everything, than when I used to join someone else for this.
This Saturday I put up my lfm just after 9 pm my time (3pm EST), and it didn’t take long before I had a full party. This week The Shroud was terrible. It was so laggy that we restarted twice and on the third attempt we decided to fight through, but it was tedious and not fun. I even said on mic “I’m already bored with this”. Somehow we managed to get through and part 2 and 3 were fine. Part 4 didn’t lag as much as last week, and we managed to kill Harry in the first round, the dots got him as he started flying. My dot got the final hit, and I got 1 kill in the raid. Part 5 was good at first, but as we started fighting the rakshasa we started lagging, and had several deaths because of it. We managed to complete the raid in 68 min non the less.
December 11, 2012 I posted a blog post called Thazara’s story. 4 years have passed since then, and a lot has happened. Thazara has grown up and her gear has improved several times. I planned back in 2012 never to TR Thazara, but to run every quest and raid in game on elite to get the maximum amount of favor available, excluding the challenges. This was no easy task, as I was mainly pugging, and new harder quests and raids kept being added. The biggest challenge for me was Legendary Elite Shroud, as it is or was the most challenging raid/ quest in game, and I did not know how to complete it. But, as I like get to know the people who are running high level stuff, I was invited to do a run October 7, 2016, and got my final elite completion for a full set.
Thazara has done 1 greater, 2 lesser and 8 epic reincarnations so far, redone her gear several times, and participated in hundreds of raids as well as led EE/ LE raids almost weekly. Check out a list of blogs blow. Continue reading →
I had decided that I was going to lfm for the Titan raid last Monday – if any of my guildies would join. I had done a few practice runs on my own, and two with the guildies. I also did one lfm where I posted for the raid once I has completed the puzzles in the pre. This time I posted before I stepped in.
I had practiced multiboxing the raid by running Maidae as my main, and Zendarth and Godscraft as my assistants. This time I put up two lfms, Maidae as the raid group and Godscraft as taxi. I parked Godscraft in Restless Isles wilderness to teleport joiners to the Forge, after converting Maidae’s group to a raid group. Once you are a raid group, you can no longer enter Restless isles wilderness, but would have to teleport from a raid instance.
On Saturday I logged on at exactly 9 pm (GMT+1) and posted for Shroud. I was quickly joined by a few people and we waited a bit longer to fill, but not too long. We had a good amount of dps this run and I managed to stay alive much better than last week, I don’t think I had any deaths until p4. People were as per usual dying in part 2, but to me it felt like they were dying a lot less than normally, maybe due to the fact that we neither got devil nor the fire ellie. P3 was really fast, but the most interesting part must have been p4. We always try to get Harry down in one round in p4, as the gnolls will heal him fast if you don’t. We started lagging a lot and Harry was only at half when the round was over. Round 2 we tried to out dps the gnolls, which was a complete failure, Harry was back to 100% when round 2 was over. For round 3 we decided to focus all dps on the gnolls before attacking Harry, and this worked really well. Once the gnolls were gone and we didn’t lag, we could easily finish off Happy. P5 was standard.
Last week I didn’t post for LE Shroud because of New Year’s and all, but this week I was back at it. Both Urgan and Jedli were with me, a couple of the germans and even Stitchz joined. We seemed to have a good group, but during the first attempt we were lagging so badly in p1, that I decided to call a restart. Second try was a little less laggy, but still laggy. I was running Thaz, who now have a bit over 100 PRR, and I thought that this would help me stay alive.. but no. I died and I died and I died some more. I’ll have to do more eTRs to boost her resistances more, and I need to have a look at her gear once more. Anyway, the Shroud run was pretty basic, some deaths, but no more than usual, and we completed in 62 min.
While running Prove your Worth EE today, I managed to run into a glitch that completely hindered my game play. I died running through the hallway with spinning blades… and while searching my way forward, as I reached the shrine, the 10 second timer was up, and I should have teleported back to my soul stone. Except instead of getting back to my soul stone, I got an error saying that teleport had failed, and my screen (except for hotbars and chats) was pitch black. I could not even move my mouse while in camera lock mode.
My party claimed they could not see my on the screen, while a moment later they said they could (the blue dot that is, my ghost was gone). I decided to relog, but the game refused to log me out, the log bar never showed up. Instead I started my Task manager and killed the client, to restart it. The problem was, that re-entering the game, I still seemed to be inside the quest, except now the quest name and objectives were gone as well. Tying /loc in chat told me that I was at instance 0. Basically I’m guessing that my character ended up in some weird inbetween place, that was outside the game instances.
I put in a ticket for in game help, but was unsure when support would be available (this was at 9.20 am EST, while at 3.20 pm in Sweden). Talking to players in the titan channel, I learned that one way to solve this problem would be to log another character, to kill this character’s instance, and then log back on this character. I decided to wait til 10 am EST before trying the log different character thing, and after about 30 minutes of waiting, my client died. My guess is that a in game support had seen my ticket and booted me from the faulty instance. Trying to log in, the first time the client just turned off during logon, while the second time I managed to get in, and found my character’s ghost inside the quest.
Sadly I forgot to take a screenshot of my game during the bug, but it wasn’t much to see, just all black.
I didn’t really like Cerge as a wolf. Yes, he was a nice sun elf again, but maybe it was the lack of good gear or something, but he felt weak, squishy and hard to level. I’ve been dong TRs in ED sphere order with a few eTRs inbetween… I started with arcane (sorc, wiz, bard), then divine (fvs, cleric, pally) and now I’m working on the primal sphere. The next class would be ranger or artificer, and since I was told that artis aren’t really that good in epics, I decided on ranger. Short told me that I should go pure, so I’ve decided to use a heart to get rid of the iconic default starter class. Here’s the first draft of Cerge 8.0.
Character Plan by DDO Character Planner Version 4.31.203DDO Character Planner Home PageCerge
Level 30 True Neutral Shadar-Kai Male
(20 Ranger \ 10 Epic)
Hit Points: 480
Spell Points: 274
Abilities Base Stats Modified Stats
(36 Point)(Level 1)(Level 30)
Strength 8 15
Dexterity 20 39
Constitution 16 23
Intelligence 8 15
Wisdom 16 23
Charisma 6 13
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