I don’t know if it was because of the +15% epic xp bonus that have been going on, or what it was, but it took a very long time to fill the raid this time. Post was up at around 10 to 8 and at 9 I only had 2 others in the group. Shortly after I got 3 more, yet we waited a good long while more before we had enough ppl for me to feel confident in starting.
The group this week.. was ok. My lfm asks the joiners to know the raid, but several of the joiners seemed to know very little of it. We got jumps and red light/ green light. I wasn’t very stressed or easily irritated, so when a few got “stuck” in jump room, I was prepared to go get them. I didn’t have to, though, because the wizard volunteered to do it. I feared a wipe in red light/ green light. More than once during red I saw my party go ding – ding – ding… and there was only me and maybe one other person left standing. Someone suggested the deaths were because some aoe effect, but my guess is that it was the battle ragers. If you move during red light – that is, if you do anything else but melee/ cast spells, and you are not wearing a spell absorption, you will die. Running, climbing or getting pushed counts as moving. And ragers will push you.
Anyway, after a few near wipe moments, I started telling my group “yellow, stop moving”, each time the light turned yellow. Yellow means it’s about to turn red. Calling out when everyone should stop seemed to help, as we had far fewer deaths after that, yet still quite a few once we reach the phylactery that opens the portal to the shrine room. Red light and a bunch of tough red named mobs put a lot of strain on us and I started to worry about not having enough resurrection scrolls (I had about 60 left as this point). We managed to get everyone through to the shrine room, and I talked through the plan for the next area.
The end fight… was ok. It would seem that several in the group did not really know what they were doing or what was expected of them. The death lord team did well, but shadow side wiped and needed a rescue. The person assigned to lead the shadow side didn’t see to know what to do at all, so someone from the dragon side hopped in to help them. The real phylactery was found in maybe 4 tries and we could progress the raid. We prepped the dragon, dropped the dragon, and one of the lever pullers failed to pull – after I had specifically told him that q + e can malfunction, that you need to actually click on the lever to get it to pull. Before reprepping the dragon I said I was going to kill myself, so I could see the death count of the raid – and I did. I got a raise and we finished the raid.
We lost some from the Deathwyrm group this week, so I put the lfm back up. As always, I didn’t want to kite a dragon, so I got two others to do it instead. I couldn’t help myself, but was meleeing the dragons, and ended up pulling aggro more than once. We had deaths and some lag, but over all it was a pretty standard run. The purple named ellies spawned pretty quick, while after they dropped it took a while to get the dragons down for the shield on the artifact to go up. Ppl listened somewhat well and/ or knew what to do, and we managed to finish in a pretty average time.
After fotp it was already getting a bit late, but I wanted to do Defiler of the Just, I still have several more runs to do before 20th. I also wanted to do a recording, so the first doj run of the night was recorded. Check out the recording in the previous blog, or check out my youtube channel here.
Anyway, that’s all folks. Thank you for stopping by and have a great day.