So, last night I was itching to go try out my newly level 16 water savant sorcerer. I looked over gear once more (and checked AH for possible improved/ greater false life and constitution tomes). I had decided to give Haywire Foundry elite a go, I figured, lvl 9 elite shouldn’t be a problem for a lvl 16 sorcerer. I brought a lvl 16 barbarian hire to help me out. Well the hire turned out to be completely useless. No matter which mode I had him in, I couldn’t get him to do anything but a minimum amount of fighting, the rest of the time he was just standing around (even when I explicitly told him to fight a specific foe, he would just bug out). During the first few mobs I was trying out my new spells (I had a whole new list of spells that I didn’t have at lvl 10, and I also just switched from fire to water savant) and trying to figure out the best spells for these mobs. I realized, as before, that my sorc’s pretty awesome 🙂 His cold spells crit for 500+.
But I pretty quickly also realized, I didn’t remember this quest at all (ran it last time last year when Thazara was lvl 11), and after pulling the first lever for the north door, I took a wrong turn (well I found a chest anyway) and ended up dying from acid. Hire was still standing, but was bugging out, again. I was trying to get him to climb a ladder, but he wouldn’t, and any time I got up top, he wouldn’t follow. Took me several tries to get him up, then I took a wrong turn again and ended up in the same spot. So, again I had to fight with the stupid hire, but eventually he brought me to the shrine and I was able to get back up. After this I remembered where to go (to find the second lever for the north door), but was already running out of mana. I cast an unextended jump (for 10 sp), and killed the mobs one by one with my water savant niac’s cold ray (heightened and maximized for 2 sp, most mobs drop in two hits) and made my way to the lever. And boom! Death trap! 🙂 I did not remember that. Tried to have the hire pick up my stone, but of course he just died. But I realized, hey the shrine is just below to the left, and I’m not wearing my feather fall. Yay! I can make it.
So I head to the shrine to resurrect, then head back up to do the optional (pull all the levers to turn off the fire traps) and to pick up my hire, which went fine. But, I’m running on regenerated (12 sp) mana only. I get my hire to the shrine and heal him with a wand of repair serious damage (he’s a wf, I’m a wf, so that works out great), and head over to the north gate. I’m in bad need of a shrine, but oh, well, I have a few spells that cost 12 sp or less (savant niac’s cold ray, snowball swarm, sonic blast and lightning bolt), so I can manage. I get to the puzzle room, and the ooze start dropping. I mostly ignore them and let my hire deal with them, but I can’t seem the figure out the stupid puzzle. 🙂 Luckily one of my guildies respond in the guild chat when I ask about the puzzle. But, since it took me so long to solve, my wand of repair serious damage has broken, I’m really running low on repair pots (had maybe 50 pots of repair serious and 50 of repair mod, and two wands of repair serious – 50 charges), and the hire’s weapon has broken.
I open the door to the boss room, not even realizing what’s behind the door, and omg omg omg! Huge defenders and iron golems! What can I do but run, back and forth and round and round, stopping every few secs to turn around and throw snowball swarm. One by one the doggies and golems drop, except the boss, the Master Control Unit. I’m hitting him for 50 or less with every snowball swarm and my hire is just running after him trying to kick him 😀 If I had had a chance to stop and watch it would have been very amusing. So, I run and run and run, around and around and around. I realize that I run much faster than he does, so as long as I stay out of dodge I can cast snowball swarm at him every few seconds, without getting hit. I’m getting tired of running, so I take a wrong turn and he hits me and I’m down to 22 hp (and out of repairs). I’m not about to give up, though, so I just try to be a little more careful and continue running, and yay! After it seems like forever he drops and I head over to pick up the key and pull the lever. And start running back. I get all the way up, and then get hit with acid or something and die. I figure, if I can only get the hire to the end, I might be able to finish, but he picks up my stone only to get incapacitated. Do hireling wf’s regenerate? Seems to take like forever, but he does.. only to die a second later. And it’s a wipe. Meh.
🙂 Well, next time I know where to go and what to do, and I’m bringing a lot more repairs 🙂
Ty for reading and see you around Orien or Cannith.