I haven’t done one of my ramblings in a while, and now I don’t know where to start. I have said it before that I find the human mind fascinating, and I spend a lot of time thinking about what makes different people tick. What is it that drives us to make the choices we do? Most of us keep searching for pleasure, amusement, peace? Can we ever find it? Is it in our nature? I have learned that to want more is human nature. I do not believe we can ever be truly satisfied, because if we were there would be no need to keep living. It’s the things that drive us that gives us a reason to live.
No how does this relate to ddo or other mmo’s? This is a ddo blog, so 99% of what I write relates to ddo somehow. It’s the pleasure principle, playing games is just one of the many ways humans find pleasure. ddo is also a mmo, which means that instead of playing just in your own environment, you have others who share this world. I believe I’ve spoken about this before, but I do not think it’s ok to intentionally affect other’s experience negatively. Simple things like being polite and showing respect goes a long way when it comes to dealing with people. And yes, it’s a game, but there are real people with real feelings on the other end. Some forget this when they play. They hide behind their screen names and act in a way that they would never do in real life.
So what can we do? Well, some people are clearly trolls, they say things only for the reason to cause a reaction. “Don’t feed the trolls” is the common advice, because ignoring them is the only way to get rid of them so to speak. I have a bad habit of feeding them for my own amusement at times. Trolling a troll can be hilarious. But then we have the group of people, who are either too young to understand, or just don’t care about manners. Who think that hiding behind a screen name gives them the right to act and talk any way they like. Some people in this group can change, others are best ignored as well.
As I was running Cerge to Sschindylryn a friend of mine put up an eVON raid, and I decided to join. I was telling them how I’m missing the seal for epic sword of shadows… and what happened, the seal dropped in the end chest of VON 5. The person who got it put it for roll, and I was the only one to roll, so I got my seal. After the raid was done, I asked Cleazy about how to do epic crafting, then headed over to the twelve to do my very first epic crafting (this was on Maidae). I’ve been meaning to TR Maidae into a fighter, and I believe I will do an eSOS life next, lol.
Later in the day I also did my 80th ADQ run on Thaz, and here is her reward list:
After talking about it for a number of weeks and planning a build for a few days, Jarvanna TR’d with her buddy Schoan. When I first built Jarv, I did not have a plan but made her pretty much like Thaz’s original build and focused her spells mostly on winter wolf form. She was a caster focused melee, and she did well up until the higher heroic levels. Her SLA call lightning was her best spell, while she was weak in direct combat. I decided that I wanted to try building and playing a melee specced druid next life. As I was about to TR, I decided to record the process to share with players who are not so familiar with it. I have tried to cut out some of the boring scenes, and here is the result.
Note, if you’ve TR’d since U19, especially if you’ve done it more than once, this video will bore you.
Ok, so it’s starting to be time to TR my druid. I made this toon when my sister started playing, so I’d have a lvl 1 toon to run with her with. I picked druid because the druid had just been released a little while before this and I was curious to try it out. My sister’s comp isn’t great and she’s been having a lot of lag in epics, and my current build feel weak, so I want to redo this toon and make it better. Since this is “the druid”, I plan to do 3 druid lives on her before moving on to something else. This time around I want a melee, next time I’ll do caster (current build is caster focused melee, so a mix).
Here’s the basic build idea I’m gonna do. I may change some things while levelling, and I will probably not take this toon to 28.
Character Plan by DDO Character Planner Version 04.20.02DDO Character Planner Home PageJarvanna
Level 28 Lawful Neutral Human Female
(1 Fighter \ 9 Monk \ 10 Druid \ 8 Epic)
Hit Points: 502
Spell Points: 567
Abilities Base Stats Modified Stats
(34 Point)(Level 1)(Level 28)
Strength 17 26
Dexterity 15 18
Constitution 15 21
Intelligence 8 11
Wisdom 13 16
Charisma 8 11
Continue reading →
I said in one of my videos that I’d like to make more pug raid videos. Last weekend I recorded ee Chronoscope and eN/eH VON. Both with pug. I.e. I had Osi, and the rest were random ppl hitting the lfm. Both are pretty easy raids, so I went with my common rule “first come, first served”. Chrono went as normal.. except my little blunder of falling of the air ship, lol! eVON was more messy, with ppl not wanting to do stuff to help out, and VON6 bases took forever to sort (we might have had some 1st timers), but all in all we completed so all’s well that end’s well, right?
So, I was running Necro 4 this week on Cerge. Oh how I love this toon since I got manyshot, lol. But that’s beside the point. As I was running to Ghosts of Perdition, I looked up and… I do not believe I’ve ever looked at the entrance before. It’s a hollow tree, with cages and skeletons hanging from it. I had to snap a picture. Now, I’m not big on reading and following the story, but this is “The tree of woe”. I googled and found it on Conan Wiki ”The Tree of Woe is a dessicated lone tree in the eastern lands of Hyboria. The tree is subject to the scorching sun at all hours of the day hence the reason it has dried out and withered to its decayed state.
The tree is used by Thulsa Doom’s snake cult as an extensive method of punishment and execution where the victim is crucified on the tree and exposed to the same excruciating agony of the sun that the tree had undergone. Conan is among one of Thulsa’s victims to be crucified on the tree, however he is rescued by his companion Subotai in just enough time before he dies.“
On ddo wiki it says about Ghosts of Perdition: “Bittany told you the legend of the Glacial Abyss’ guardian. Beneath the Tree of Woe, under the Orchard of the Macabre is the Abyss. You are to explore and seek out the guardian and defeat it. This is essential to gain access to the Black Mausoleum.“
Thank you for stopping by and have a wonderful day.
P.S. I’m sure the tree in Conan is not the same as the one in ddo, but I guess the idea is the same? A dead tree where prisoners were killed?
The DDO players council has existed for a few weeks and we’ve hopefully been doing exactly what was expected of us. I did notice that there was some confusion about what the PC is, and what we do, though. Someone posted on the DDO forums last week “What do you do when you disagree with a Players Council Member?” This is what I replied:
You must understand what the Players Council is. The PC is not a group of like minded people who make decisions on changes to the game. We are a group of very different individuals with different play style that are meant to represent the whole spectrum of players in discussions about future development. If you disagree with a PC member you do what you would do when you disagree with any other forum poster, you type a reply and say so.
Turbine follows the discussions on the public forums as well as the PC forums, and your opinions are still valid.
Vargouille (one of the devs) then said:
We’re not trying to elevate members of the Player’s Council to “better” voting positions. One primary purpose of the diverse Player’s Council is to have earlier feedback. Topics that are already being discussed here on the live forums are best discussed here, on the live forums!
Tell us your thoughts. Tell us your feelings. Ideally compose a well-written, concise, compelling argument, with math if appropriate. Just expressing feelings is useful. If you love or hate a specific feature or way something is done, or find something fun or unfun, that’s still good to know even if it’s not something you can put into numbers.
Yes, I’m slow. This raid has been out since epic gianthold came out in U17. In U17.1 the boom was added, and the people who before it farmed it in 10 min started failing. I’ve had bad runs and good runs of this raid. I’ve changed tactics depending on the players. My toons have also been getting better, and I feel confident in a lot of ppl concerning this raid, so most of the time I have no worries. In fact, I don’t like the OP super fast runs, I prefer mixed groups with unexpected outcome. Failure isn’t an option, though, lol. We fight and we die. Very battley.
Anywho. The static group has decided on a static weekly time to run ee FoT and probably for the first time ever we had a full group (12 ppl) of no puggers. I was put on white giant like last time. We have one person per giant and dragon assigned as “keeper” while the rest help prep the one pair at a time, and kill trash. Order is blue-white-black. SR keeps the black dragon. Two weeks ago I kept white giant for myself til the blue pair was killed, then I got some help with dps. It was sort of exciting, he hit me for a lot when I didn’t get out of the way once or twice. No issues there. This week I was assigned white giant again, I hit him with a dot as I’m falling, throw a couple of nimbuses and searing light to follow, but he doesn’t even turn. He’s run off after one of the archers who’s not only hit him, but keeps on shooting him. Said archer brings the white giant back to where he was supposed to be kept and keeps on dps’ing him. I stay there for a bit, just trying to get aggro back, but unless I hit a nice proc of maxed spider venom, I’m not gonna be able to pull aggro from an archer, and probably not even then (my spider venom usually tics for 3k+, my max crit is a bit over 8k). After a while I start feeling completely useless, so I run off to see if I can help somewhere else, I get hit and stoned (breath of silence) and dead. Gee. great. I’m feeling like I’m having a really bad day, so I couldn’t have cared less.
Finally it happened. Gli Egypt reached the max guild level of 100. You can read the story about the guild on Osi’s forums here. I have not been in the guild that long, I joined September 29, 2013 (see New guild, new home), when the guild was level 91. I have mostly been playing, picking renown as quest rewards, etc, without any real renown farming. Osi on the other hand has been running sagas for renown with a couple of the other guildies. I felt like we levelled very fast. The guild has only 6 active members, and 1 inactive. During the time I have been in the guild we have only recruited one member, and that was because I felt said member would be an excellent fit, and he had just left his previous guild.
I was going to show you the guild panel, but I think I will instead show you a picture of our proud leader. He has worked hard to get the guild to where it is today.
Congratulations Osi and the other guildies.
Edit: Here is Osi’s forum post with the pictures I didn’t get.